I tested Unity 3.8.16 from proposed on all the originally-reported systems. A detailed list of those systems with hardware and driver info is here:
http://people.canonical.com/~roadmr/garbled.html The results of my testing are here: https://spreadsheets.google.com/spreadsheet/ccc?key=0AlmtiYJQtHMOdEpWV2otQXQzTHRkajIwRGtCX19maGc&hl=en_US&authkey=CLXGhNkP I did 5 test cases on each system: - Resolution change and restore to original - Rotation to right and restore to original - Plugin an external display, verify that both displays are OK without corruption - Rotate built-in display with external connected - Rotate external display Save for a couple of systems with some artifacting when rotating the internal display with an external connected (sounds like an unlikely use case), and a few others with different and unrelated bugs, most everything is working correctly now: - Panel and desktop rebuild correctly in every case. - External monitor works correctly. I'll document and file the additional bugs separately, but it looks to me like the most critical issues reported in this bug and the three sub- bugs listed in the description are taken care of in Unity. Importantly, resolution changes, rotation and external monitors are now usable and work as any end-user would expect. Please let me know if any more testing or information is needed. Thanks! -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/753971 Title: Display garbled when connecting external displays To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/753971/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs