Comment #1 from Tim-Philipp Müller  (developer, points: 22)
2007-04-21 15:39 UTC [reply]

The stack trace looks good and there are two seemingly identical crashers, but
it somehow just doesn't make sense to me.

 - g_object_new() can't fail AFAIK
 - obj->foo=x can't fail either if obj is a valid allocated
   object struct as g_object_new() should return it

Maybe gaim or something else is thrashing the memory?

Is this bug reproducable?

What would also be interesting is the value of the 'aclock' variable in the
gst_audio_clock_new() function/frame when it crashes.


** Changed in: gst-plugins-base0.10 (Ubuntu)
       Status: Confirmed => Needs Info

-- 
[apport] gaim crashed with SIGSEGV in gst_audio_clock_new()
https://bugs.launchpad.net/bugs/86489
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