Yes. The shader code is generated at runtime, and the shader binaries are then generated using Cg library calls. So there is no way to avoid linking against those libraries, other than switching to GLSL shaders. We are working on that, but it will take time.
Oops, I meant GPLv2. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/259334 Title: [needs-packaging] dolphin, a Nintendo Gamecube/wii Emulator -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs