I don't use this method, however I took this slowness into account when
redesigning the internal Places API in Unity and the lookups are much,
much faster now in global search.

** Changed in: unity
       Status: Triaged => Fix Released

** Changed in: unity
    Milestone: 3.8 => 3.6.6

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https://bugs.launchpad.net/bugs/724886

Title:
  Use DeeIndex instead of strcmp in PlaceEntryHome

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