1. After applying my patch, I have experimented with different latency
settings, and I find that 32 ms is about the lowest that works on my
machine, without xrun recovery.

2. Although my second patch largely removes the source of overruns and
underruns, the first patch is still necessary to cover the case when the
user presses the left or right arrow while recording with play-through
(or during playback, if the latency is very low); without the first
patch the recording (and playback) stops, with the patch it will
continue after recovery. However, I think that should actually be a
separate bug.

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https://bugs.launchpad.net/bugs/355846

Title:
  audacity stops recording after about a second when using software play-through

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