Although your mockups are nice, I'd like to argue the points you make:

1) Unity is by itself a new paradigm, so button location will be one of a dozen 
of new things users will have to get used to. Doesn't make a big difference.
2) Dialog windows should have their own buttons and it makes sense as they are 
child windows with local context. Makes it even easier to distinguish them from 
application windows.
3) Since Unity is designed for netbooks with small screen sizes users will 
rarely have unmaximized windows anyway.
4) The gap between Ubuntu logo and main menu has exactly enough space to put 
window buttons there, anything else will look awkward there however hard you 
try.

With buttons by the main menu the interface becomes more consistent and
simple. It will be easier to train ones reflexes if all the major
application wide controls are in the same place all the time.

This is also perhaps the easiest solution to implement as all the pieces are 
already in place.
Now that the release date is approaching fast this argument suddenly becomes 
important enough :)

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App name in panel menu is truncated
https://bugs.launchpad.net/bugs/619477
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