I don't know, I still seem to be having problems with wine1.2 after
upgrading to Lucid.

fixme:mixer:ALSA_MixerInit No master control found on USB Device 0x46d:0x8c2, 
disabling mixer
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling 
mixer
trace:d3d:DllMain WineD3D DLLMain Reason=1
trace:d3d:wined3d_init appname = [terran.exe\Direct3D]
trace:d3d:wined3d_init Allow HW vertex shaders
trace:d3d:wined3d_init If supported by your system, GL Shading Language will be 
used
trace:d3d:InitAdapters Initializing adapters
trace:wgl:wglGetProcAddress func: 'glAccum'
err:wgl:has_opengl Failed to load libGL: libGL.so.1: cannot open shared object 
file: No such file or directory
err:wgl:has_opengl OpenGL support is disabled.

...

This seems to be either with the stock Lucid packages or rebuilding from
the Lucid package source with my patch.

-- 
[xorg-edgers] after rebuilding, Wine doesn't get same results with DRI R600 as 
glxinfo
https://bugs.launchpad.net/bugs/515933
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