Yes, we realize setting the resolution to 640x480 is not likely to work and not 
likely to be what we want in the end; usplash has some logic for picking the 
highest resolution supported by the video output backend and the configured 
theme.  We didn't get as far as debugging why it's not trying to use the 
highest resolution, perhaps it's not reading the current resolution from the 
kernel properly, but when we started looking into the splash screen issue this 
system hang showed up.
  So in all cases usplash shouldn't be able to hand the whole system; this is 
what the bug is about.

We've put a workaround in place (we read the resolution set on the kernel 
cmdline and pass that to usplash) but that's less than ideal because:
- we'd like to not hardcode the resolution anywhere; it should be
  autodetected with EDID and reported to userspace
- we rely on fragile cmdlibe parsing
- usplash is still able to hang the system in some cases (might be
  another bug)

-- 
mxcfb framebuffer driver crashes the board hard on attempt to use a different 
resolution than the one specified on cmdline
https://bugs.launchpad.net/bugs/420555
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