On Sat, 2009-08-22 at 01:42 +0000, Bryce Harrington wrote:
> Have you had a chance to re-test this on Jaunty or Karmic?

No, the machine I could reproduce this on has blown, and I don't have an
ati card any more.

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[r200] Use of GL_TEXTURE_BASE_LEVEL can cause segmentation faults with multiple 
textures
https://bugs.launchpad.net/bugs/247950
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