*** This bug is a duplicate of bug 212587 *** https://bugs.launchpad.net/bugs/212587
Nick: You can't check the framebuffers for vsync problems, because it's not an issue that'll show up in the framebuffer. Typically, in applications that attempt to do vsync, there are two complete, correct buffers. The app then swaps the inactive (back) buffer to screen when the monitor is doing its vertical sync, (ie, not drawing to the screen) so that screen updates aren't visible to the user. If there's a problem with that code, it swaps the buffers in the middle of drawing the screen, and you see the "tearing" effect. So there's really nothing to check in the buffers, as they'll likely always be correct. The problem is a matter of timing: when is compiz or whatever window manager you're using swapping the buffers? And why isn't it doing it during the monitor vsync? -- Slight ripping of video when compiz is enabled https://bugs.launchpad.net/bugs/288822 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs