Public bug reported:

Almost every time I view running processes using top, I see pulseaudio
using CPU and memory (sometimes as much as 10% CPU, but usually less
than 1% memory.)

This is the case whether or not I'm playing sound.

Surely it shouldn't be doing anything when no sound is being output?

** Affects: pulseaudio
     Importance: Undecided
         Status: New

** Affects: ubuntu
     Importance: Undecided
         Status: New

** Also affects: pulseaudio
   Importance: Undecided
       Status: New

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Pulseaudio uses resources when not playing sound
https://bugs.launchpad.net/bugs/383621
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