This has been fixed upstream for over a year, but only in svn[1] since
the last xqf release was in 2006. A patch is at the linked Debian
report.

[1]
http://xqf.svn.sourceforge.net/viewvc/xqf/trunk/xqf/src/launch.c?r1=813&r2=815&pathrev=815

** Bug watch added: Debian Bug tracker #489211
   http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=489211

** Also affects: xqf (Debian) via
   http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=489211
   Importance: Unknown
       Status: Unknown

** Also affects: xqf
   Importance: Undecided
       Status: New

** Changed in: xqf
       Status: New => Fix Released

** Changed in: xqf (Ubuntu)
   Importance: Undecided => Medium

** Changed in: xqf (Ubuntu)
       Status: New => Triaged

-- 
xqf takes 100% CPU after end of game
https://bugs.launchpad.net/bugs/226062
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