Well, simply re-allocating doesn't help since this will get it exactly
the same memory as before - so it had to fetch memory over and over
again until it succeeds, and then had to release all the unusable memory
again. Possible, but would require it to fetch at most 2GB of memory
(urgh!) just for nothing, plus the overhead, and the time needed to do
the allocation and to loop for all that to happen. Remember, these are
2G/4K = 524288 allocations to be done!

I'd say the problem should really fixed at its origin. For first, the
emu10k1 is broken - too bad, a rather good card otherwise - I've two of
them. And if replacing that is not an option (which it isn't for me),
I'd say that the kernel should really provide better mechanisms to
allocate the right memory.

So long,
Thomas

-- 
Trying to load a sf2 file with asfxload returns "sfxload: no memory left" 
https://bugs.launchpad.net/bugs/183456
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to