Well, simply re-allocating doesn't help since this will get it exactly the same memory as before - so it had to fetch memory over and over again until it succeeds, and then had to release all the unusable memory again. Possible, but would require it to fetch at most 2GB of memory (urgh!) just for nothing, plus the overhead, and the time needed to do the allocation and to loop for all that to happen. Remember, these are 2G/4K = 524288 allocations to be done!
I'd say the problem should really fixed at its origin. For first, the emu10k1 is broken - too bad, a rather good card otherwise - I've two of them. And if replacing that is not an option (which it isn't for me), I'd say that the kernel should really provide better mechanisms to allocate the right memory. So long, Thomas -- Trying to load a sf2 file with asfxload returns "sfxload: no memory left" https://bugs.launchpad.net/bugs/183456 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs