Public bug reported: Fast and lightweight 2D rigid body physics library in C.
# Designed with 2D video games in mind. # Circle, convex polygon, and beveled line segment collision primitives. # Multiple collision primitives can be attached to a single rigid body. # Fast broad phase collision detection by using a spatial hash. # Etc. License: Unrestrictive MIT license Web site: http://wiki.slembcke.net/main/published/Chipmunk Latest version 4.1.0: http://files.slembcke.net/chipmunk/release/ChipmunkLatest.tgz Google Project Site: http://code.google.com/p/chipmunk-physics/ ** Affects: ubuntu Importance: Undecided Status: New -- [needs-packaging] Chipmunk-physics https://bugs.launchpad.net/bugs/324967 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs