Proppably usefull information:

crash is independend of wine graphic settings "vertex shader" and "pixel
shader". Still freezes.

Game did not crash in map without wall textures. There were just single
color walls. After switching to a map with full textures. Lockup was
inevitable.

So bug is possibly texture related.

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xserver lockup, mouse movable, sound in loop, SysRq unusable
https://bugs.launchpad.net/bugs/296825
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