Proppably usefull information: crash is independend of wine graphic settings "vertex shader" and "pixel shader". Still freezes.
Game did not crash in map without wall textures. There were just single color walls. After switching to a map with full textures. Lockup was inevitable. So bug is possibly texture related. -- xserver lockup, mouse movable, sound in loop, SysRq unusable https://bugs.launchpad.net/bugs/296825 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs