Well I thought about it and decided: no. In the effect I need it as a GLTexture. Converting pngs or jpegs to textures is quite easy. Converting svgs would be much more complicated. As the texture is generated when the cube is opened for the first time I feared that generating a texture from svg would take too much time resulting in just a black, not responding screen. The advantages of svg is not so important in that case as you never know the exact sice of the caps (you can zoom the cube).
-- [Intrepid] Cube cap image is missing https://bugs.launchpad.net/bugs/278105 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs