Well I thought about it and decided: no. In the effect I need it as a
GLTexture. Converting pngs or jpegs to textures is quite easy.
Converting svgs would be much more complicated. As the texture is
generated when the cube is opened for the first time I feared that
generating a texture from svg would take too much time resulting in just
a black, not responding screen. The advantages of svg is not so
important in that case as you never know the exact sice of the caps (you
can zoom the cube).

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[Intrepid] Cube cap image is missing
https://bugs.launchpad.net/bugs/278105
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