Entertainment Computing (ENTCOM) - Elsevier

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Special Issue on Games and AI

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Special-issue editors: Karl Tuyls, Mark Winands and Yngvi Björnsson

Games are an ideal domain for the study of Artificial Intelligence (AI) as they 
are not only fun to play and interesting to observe, but also provide 
competitive, dynamic and challenging environments that model many real-world 
problems. With entertainment and games becoming increasingly more intertwined 
into our society, e.g. as witnessed by the fast rise of the video-game 
industry, the need for more socially rich interactions and more realistic 
modeling in games continues to provide AI in this domain with never-ending 
challenges. The study of AI in games was thus over the decades expanded from 
being mainly concerned with decision making in abstract board games to a highly 
diverse research field.

This special issue of Entertainment Computing will publish high-quality papers 
on Games and AI, aiming to reflect the wide spectrum of AI in game research.  
We invite quality contributions that advance the state-of-the-art in various 
domains of Games and AI. Topics include, but are not limited to:

*  Multi-agent models in games

*  Video Game AI

*  AI for Board and Card Games

*  Game-Tree Search

* Adaptive Game AI

* Tactical and real-time pathfinding

* General Game Playing

* Knowledge Representation Models for Games

* Machine Learning for Games

* Opponent modelling

Authors should follow normal ENTCOM guidelines for their submissions, but 
clearly identify their papers for this special issue during the submission 
process. See http://ees.elsevier.com/entcom/ for more information.  Extended 
versions of previously published conference papers are welcome providing the 
journal paper provides a significant extension of the conference paper, and is 
accompanied by a covering letter explaining the additional contribution.

Schedule

*     Deadline for submissions: March 30, 2011

*     Final decision due: August 15, 2011

*     Tentative Publication: End of 2011/ Early 2012

For any further queries, and paper submission, please contact:
Dr. Karl Tuyls
Department of Knowledge Engineering
Maastricht University
k.tu...@maastrichtuniversity.nl
+31 43 3883482
P.O. Box 616
6200 MD Maastricht
The Netherlands


Dr. Mark H.M. Winands

Department of Knowledge Engineering

Maastricht University

m.wina...@maastrichtuniversity.nl

+31 43 38 82728

P.O. Box 616

6200 MD Maastricht

The Netherlands



Dr. Yngvi Björnsson

School of Computer Science

Reykjavik University

yn...@ru.is

+354 599 6226

Menntavegur 1

IS-101 Reykjavik

Iceland




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