From: Stephen Warren <swar...@nvidia.com> The third parameter to ALLOC_CACHE_ALIGN_BUFFER is not size (as named), but rather count (number of elements of the type to allocate). The current code ends up allocating one copy of env_t for each byte in its size, which quite possibly ends up overflowing RAM.
This fixes a bug in commit 3801a15 "env_nand: align NAND buffers". Reported-by: Prabhakar Lad <prabhakar.cse...@gmail.com> Signed-off-by: Stephen Warren <swar...@nvidia.com> --- common/env_nand.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/common/env_nand.c b/common/env_nand.c index e635472..79e8033 100644 --- a/common/env_nand.c +++ b/common/env_nand.c @@ -226,7 +226,7 @@ int saveenv(void) int saveenv(void) { int ret = 0; - ALLOC_CACHE_ALIGN_BUFFER(env_t, env_new, sizeof(env_t)); + ALLOC_CACHE_ALIGN_BUFFER(env_t, env_new, 1); ssize_t len; char *res; nand_erase_options_t nand_erase_options; -- 1.7.0.4 _______________________________________________ U-Boot mailing list U-Boot@lists.denx.de http://lists.denx.de/mailman/listinfo/u-boot