On Thursday 20 October 2011 15:03:27 Simon Glass wrote: > The Tegra2 Seaboard has the unfortunate feature that SPI and the console > UART are multiplexed on the same pins. We need to switch between one > and the other during SPI and console activity.
so how does printf()/debug() work in the spi driver ? or it doesn't ? > owns the pins. It also flips over the controlling GPIO as needed missing period at the end here > --- /dev/null > +++ b/board/nvidia/common/Makefile > > +clean: > + rm -f $(SOBJS) $(OBJS) > + > +distclean: clean > + rm -f $(LIB) core *.bak $(obj).depend dead code > --- /dev/null > +++ b/board/nvidia/common/uart-spi-fix.c maybe call it "uart-spi-switch" ? > --- a/board/nvidia/seaboard/Makefile > +++ b/board/nvidia/seaboard/Makefile > @@ -31,7 +31,6 @@ endif > LIB = $(obj)lib$(BOARD).o > > COBJS := $(BOARD).o > -COBJS += ../common/board.o > > SRCS := $(COBJS:.o=.c) > OBJS := $(addprefix $(obj),$(COBJS)) unrelated change sneak in ? > --- /dev/null > +++ b/include/uart-spi-fix.h i can't see this being a general thing, so probably best to keep in the tegra- specific subdirs -mike
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