Hi Simon, On 26/07/23 02:58, Simon Glass wrote: > Hi Devarsh, > > On Tue, 25 Jul 2023 at 03:21, Devarsh Thakkar <devar...@ti.com> wrote: >> >> Hi Simon, >> >> On 24/07/23 20:22, Simon Glass wrote: >>> When the video framebuffer comes from the bloblist, we should not change >>> relocaddr to this address, since it interfers with the normal memory >>> allocation. >>> >>> This fixes a boot loop in qemu-x86_64 >>> >>> Signed-off-by: Simon Glass <s...@chromium.org> >>> Fixes: 5bc610a7d9d ("common: board_f: Pass frame buffer info from SPL to >>> u-boot") >>> --- >>> >>> common/board_f.c | 1 - >>> 1 file changed, 1 deletion(-) >>> >>> diff --git a/common/board_f.c b/common/board_f.c >>> index 7d2c380e91e2..5c8646b22283 100644 >>> --- a/common/board_f.c >>> +++ b/common/board_f.c >>> @@ -419,7 +419,6 @@ static int reserve_video(void) >>> if (!ho) >>> return log_msg_ret("blf", -ENOENT); >>> video_reserve_from_bloblist(ho); >>> - gd->relocaddr = ho->fb; >> >> I think this change was done as relocaddr pointer was required to be updated >> to move after frame-buffer reserved area to ensure that any further memory >> reservations done using gd->relocaddr (for e.g. in >> reserve_trace/uboot/malloc) >> don't overlap with frame-buffer reserved area passed from blob, so I think >> removing this line may cause further memory reservations to overlap with >> reserved framebuffer. >> >> Could you please confirm? > > SPL and U-Boot have different memory layouts. The current code is > interrupting U-Boot's careful building up of chunks of memory used for > different purposes. >
But it is possible they could be using similar memory layout for some components like framebuffer. For e.g. in our case we are using same video_reserve func in A53 SPL too and which allocates framebuffer from gd->relocaddr as seen here: https://source.denx.de/u-boot/u-boot/-/blob/v2023.10-rc1/common/board_f.c?ref_type=tags#L427 > The video memory has already been allocated by SPL, so we don't need > to insert a new one here, as your code demonstrates. > Agreed. > But also we have no way of knowing if it is legal to relocate U-Boot > (and various other things) just below the frame buffer chosen by SPL. > Yes, so i suppose your case is that framebuffer address which is being passed by SPL is totally disjoint and too far away from gd->relocaddr, for e.g. it is at the start (or bottom of DDR) and doesn't interfere with gd->relocaddr in any manner since relocaddr points to ramtop (i.e. near to end address of DDR). In that case I agree it doesn't make sense to move relocaddr to ho->fb. But for the scenario where gd->relocaddr and ho->fb are nearby there is every possibility that gd->relocaddr may overlap with framebuffer, also the code in reserve_trace, reserve_uboot doesn't have any intelligence or check that it is overlapping with framebuffer area or not. I think one thing that can probably be done here is to have a check that if passed framebuffer area falls within current relocaddr region, then update the relocaddr else don't touch relocaddr : if (ho->fb <= gd->relocaddr - ho->size) //It means framebuffer are is overlapping with current relocaddr so update relocaddr gd->relocaddr = ho->fb else //don't update gd->relocaddr since ho->fb is disjoint to gd->relocaddr Could you please share your opinion on this and if above logic suffice your case too ? Regards Devarsh > The SPL frame buffer needs to be considered pre-allocated. It makes no > sense to set relocaddr to this value. It will break all sorts of > things. E.g. qemu-x86_64 crashes with this. > >> >> >> Regards >> Devarsh >> >>> } else if (CONFIG_IS_ENABLED(VIDEO)) { >>> ulong addr; >>> int ret; > > Regards, > Simon