Add Kconfigs which enable the video driver and splash screen at SPL stage only and not at u-boot proper. The existing Kconfigs from u-boot proper were not used to make SPL splash screen independent to them.
Signed-off-by: Nikhil M Jain <n-ja...@ti.com> --- V4: - No change V3: - Add separate SPL video and splash configs - Reviewed-by tag not added due to additional changes in V3 V2: - No change drivers/video/Kconfig | 221 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 221 insertions(+) diff --git a/drivers/video/Kconfig b/drivers/video/Kconfig index 2a76d19cc8..6ced6e0c41 100644 --- a/drivers/video/Kconfig +++ b/drivers/video/Kconfig @@ -900,4 +900,225 @@ config BMP_32BPP endif # VIDEO +config SPL_VIDEO + bool "Enable driver model support for LCD/video" + depends on SPL_DM + help + The video subsystem adds a small amount of overhead to the image. + If this is acceptable and you have a need to use video drivers in + SPL, enable this option. It might provide a cleaner interface to + setting up video within SPL, and allows the same drivers to be + used as U-Boot proper. + +if SPL_VIDEO +source "drivers/video/tidss/Kconfig" + +config SPL_VIDEO_LOGO + bool "Show the U-Boot logo on the display atSPL" + default y if !SPL_SPLASH_SCREEN + select VIDEO_BMP_RLE8 + help + This enables showing the U-Boot logo on the display when a video + device is probed. It appears at the top right. The logo itself is at + tools/logos/u-boot_logo.bmp and looks best when the display has a + black background. + +config SPL_SPLASH_SCREEN + bool "Show a splash-screen image at SPL" + help + If this option is set, the environment is checked for a variable + "splashimage" at spl stage. + +config SPL_SYS_WHITE_ON_BLACK + bool "Display console as white on a black background at SPL" + help + Normally the display is black on a white background, Enable this + option to invert this, i.e. white on a black background at spl stage. + This can be better in low-light situations or to reduce eye strain in + some cases. + +config SPL_VIDEO_PCI_DEFAULT_FB_SIZE + hex "Default framebuffer size to use if no drivers request it at SPL" + default 0x1000000 if X86 && PCI + default 0 if !(X86 && PCI) + help + Generally, video drivers request the amount of memory they need for + the frame buffer when they are bound, by setting the size field in + struct video_uc_plat. That memory is then reserved for use after + relocation. But PCI drivers cannot be bound before relocation unless + they are mentioned in the devicetree. + + With this value set appropriately, it is possible for PCI video + devices to have a framebuffer allocated by U-Boot. + + Note: the framebuffer needs to be large enough to store all pixels at + maximum resolution. For example, at 1920 x 1200 with 32 bits per + pixel, 2560 * 1600 * 32 / 8 = 0xfa0000 bytes are needed. + +config SPL_CONSOLE_SCROLL_LINES + int "Number of lines to scroll the console by at SPL" + default 1 + help + When the console need to be scrolled, this is the number of + lines to scroll by. It defaults to 1. Increasing this makes the + console jump but can help speed up operation when scrolling + is slow. + +config SPL_CONSOLE_NORMAL + bool "Support a simple text console at SPL" + default y + help + Support drawing text on the frame buffer console so that it can be + used as a console. Rotation is not supported by this driver (see + CONFIG_CONSOLE_ROTATION for that). A built-in 8x16 font is used + for the display. + +config SPL_BACKLIGHT + bool "Enable panel backlight uclass support at SPL" + default y + help + This provides backlight uclass driver that enables basic panel + backlight support. + +config SPL_PANEL + bool "Enable panel uclass support at SPL" + default y + help + This provides panel uclass driver that enables basic panel support. + +config SPL_SIMPLE_PANEL + bool "Enable simple panel support at SPL" + depends on SPL_PANEL && SPL_BACKLIGHT && SPL_DM_GPIO + default y + help + This turns on a simple panel driver that enables a compatible + video panel. + +config SPL_SYS_WHITE_ON_BLACK + bool "Display console as white on a black background at SPL" + help + Normally the display is black on a white background, Enable this + option to invert this, i.e. white on a black background at spl stage. + This can be better in low-light situations or to reduce eye strain in + some cases. + +if SPL_SPLASH_SCREEN + +config SPL_SPLASH_SCREEN_ALIGN + bool "Allow positioning the splash image anywhere on the display at SPL" + help + If this option is set the splash image can be freely positioned + on the screen only at SPL. Environment variable "splashpos" specifies + the position as "x,y". If a positive number is given it is used as + number of pixel from left/top. If a negative number is given it + is used as number of pixel from right/bottom. + +config SPL_SPLASH_SOURCE + bool "Control the source of the splash image at SPL" + help + Use the splash_source.c library. This library provides facilities to + declare board specific splash image locations, routines for loading + splash image from supported locations, and a way of controlling the + selected splash location using the "splashsource" environment + variable. + + This CONFIG works as follows: + + - If splashsource is set to a supported location name as defined by + board code, use that splash location. + - If splashsource is undefined, use the first splash location as + default. + - If splashsource is set to an unsupported value, do not load a splash + screen. + + A splash source location can describe either storage with raw data, a + storage formatted with a file system or a FIT image. In case of a + filesystem, the splash screen data is loaded as a file. The name of + the splash screen file can be controlled with the environment variable + "splashfile". + + To enable loading the splash image from a FIT image, CONFIG_FIT must + be enabled. The FIT image has to start at the 'offset' field address + in the selected splash location. The name of splash image within the + FIT shall be specified by the environment variable "splashfile". + + In case the environment variable "splashfile" is not defined the + default name 'splash.bmp' will be used. + +endif # SPL_SPLASH_SCREEN + +config SPL_VIDEO_BMP_GZIP + bool "Gzip compressed BMP image support at SPL" + depends on SPL_SPLASH_SCREEN || SPL_CMD_BMP + help + If this option is set, additionally to standard BMP + images, gzipped BMP images can be displayed via the + splashscreen supportat SPL stage. + +config SPL_VIDEO_LOGO_MAX_SIZE + hex "Maximum size of the bitmap logo in bytes at SPL" + default 0x100000 + help + Sets the maximum uncompressed size of the logo. This is needed when + decompressing a BMP file using the gzip algorithm, since it cannot + read the size from the bitmap header. + +config SPL_VIDEO_BMP_RLE8 + bool "Run length encoded BMP image (RLE8) support at SPL" + help + If this option is set, the 8-bit RLE compressed BMP images + is supported. + +config SPL_BMP_16BPP + bool "16-bit-per-pixel BMP image support at SPL" + help + Support display of bitmaps file with 16-bit-per-pixel + +config SPL_BMP_24BPP + bool "24-bit-per-pixel BMP image support at SPL" + help + Support display of bitmaps file with 24-bit-per-pixel. + +config SPL_BMP_32BPP + bool "32-bit-per-pixel BMP image support at SPL" + help + Support display of bitmaps file with 32-bit-per-pixel. + +config SPL_VIDEO_BPP8 + bool "Support 8-bit-per-pixel displays at SPL" + default y + help + Support drawing text and bitmaps onto a 8-bit-per-pixel display. + Enabling this will include code to support this display. Without + this option, such displays will not be supported and console output + will be empty. + +config SPL_VIDEO_BPP16 + bool "Support 16-bit-per-pixel displays at SPL" + default y + help + Support drawing text and bitmaps onto a 16-bit-per-pixel display. + Enabling this will include code to support this display. Without + this option, such displays will not be supported and console output + will be empty. + +config SPL_VIDEO_BPP32 + bool "Support 32-bit-per-pixel displays at SPL" + default y + help + Support drawing text and bitmaps onto a 32-bit-per-pixel display. + Enabling this will include code to support this display. Without + this option, such displays will not be supported and console output + will be empty. + +config SPL_HIDE_LOGO_VERSION + bool "Hide the version information on the splash screen at SPL" + help + Normally the U-Boot version string is shown on the display when the + splash screen is enabled. This information is not otherwise visible + since video starts up after U-Boot has displayed the initial banner. + + Enable this option to hide this information. +endif + endmenu -- 2.34.1