CONFIG_SPLASH_SCREEN_ALIGN makes uboot support display offset for splashimage. The framebuffer writing address should be calculated according to different kinds of framebuffer pixel format, i.e., bits per pixel value.
Signed-off-by: Liu Ying <ying....@freescale.com> --- common/lcd.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/common/lcd.c b/common/lcd.c index d854c21..0555ab4 100644 --- a/common/lcd.c +++ b/common/lcd.c @@ -731,7 +731,7 @@ int lcd_display_bitmap(ulong bmp_image, int x, int y) bmap = (uchar *)bmp + le32_to_cpu (bmp->header.data_offset); fb = (uchar *) (lcd_base + - (y + height - 1) * lcd_line_length + x); + (y + height - 1) * lcd_line_length + x * bpix / 8); switch (bmp_bpix) { case 1: /* pass through */ -- 1.6.3.3 _______________________________________________ U-Boot mailing list U-Boot@lists.denx.de http://lists.denx.de/mailman/listinfo/u-boot