On Thu, May 2, 2019 at 2:37 PM Joakim Tjernlund
<joakim.tjernl...@infinera.com> wrote:
>
> On Thu, 2019-05-02 at 07:31 +0200, Mario Six wrote:
> > CAUTION: This email originated from outside of the organization. Do not 
> > click links or open attachments unless you recognize the sender and know 
> > the content is safe.
> >
> >
> > Hi Jagan and Jocke,
> >
> > I'm back from vacation, so here's my answer:
> >
> > On Mon, Apr 29, 2019 at 12:41 PM Jagan Teki <ja...@amarulasolutions.com> 
> > wrote:
> > > + Mario
> > >
> > > On Mon, Apr 29, 2019 at 2:48 PM Joakim Tjernlund
> > > <joakim.tjernl...@infinera.com> wrote:
> > > > On Mon, 2019-04-29 at 01:58 +0530, Jagan Teki wrote:
> > > > > From: Mario Six <mario....@gdsys.cc>
> > > > >
> > > > > We do nothing in the loop if the "not empty" event was not detected. 
> > > > > To
> > > > > simplify the logic, check if this is the case, and skip the execution 
> > > > > of
> > > > > the loop early to reduce the nesting level and flag checking.
> > > >
> > > > Looked at the driver to refresh memory and noticed:
> > > > if (charSize == 32) {
> > > >         /* Advance output buffer by 32 bits */
> > > >         din += 4;
> > > > }
> > > > which suggests that only 32 bit char will increase the din ptr so does 
> > > > other bitlens
> > > > work for reading?
> > Yes, It will work. When charSize < 32 in a loop execution, we necessarily 
> > also
> > have numBlks == 0, since numBlks = DIV_ROUND_UP(bitlen, 32) and charSize =
> > (bitlen >= 32 ? 32 : bitlen); in other words: we're at the very end of the 
> > data
> > to be sent/received and also the final loop execution, so we don't have to
> > advance the pointer anymore.
>
> Ahh, I see now.
>
> But this over use of always 32 bits cause complexity/subtile bugs. The driver 
> should use
> the requested charsize(wordlen) throughout. As is now you cannot use the 
> NF/NE flag as intended or
> toggle LSB_FIRST

Look like Joakim has a point here. better we can check the required
charsize instead of looking for magic 32 number. What do you say
Mario?
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