On Tue, Mar 25, 2014 at 10:27:35AM -0600, Stephen Warren wrote:

> From: Stephen Warren <swar...@nvidia.com>
> 
> This removes a bunch of open-coded register IO, masking, and shifting.
> I would have squashed this into "ARM: tegra: pinctrl: remove duplication"
> except that keeping it a separate commit allows easier bisection of any
> issues that are introduced by this patch. I also wrote this patch on top
> of the series, and pushing it any lower in the series results in some
> conflicts I didn't feel like fixing.

Since things got a bit heated here while I was reading some other
stuff...

[snip]

> +static inline void update_reg_mask_shift_val(u32 *reg, u32 mask, u32 shift,
> +                                          u32 val)
> +{
> +     clrsetbits_le32(reg, mask << shift, val << shift);
> +}

So, lack of comments bad.  Intention, good.  We have a bitfield of size
M (that's all cleared in the mask) and value that may be less than M
bits wide.  The name is a mouthful (but I see where Simon was coming
from, had I caught in time I might have suggested a comment instead.

But as Wolfgang's v4 shows, it's also not hard to just call
clrsetbits_le32 directly.  Arguably the cases where mask==1 we should
just call setbits_le32 but that's not a big deal.

-- 
Tom

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