- Adds support for 32-bit organized framebuffers to the LCD-framework.

Signed-off-by: Hannes Petermaier <oe5...@oevsv.at>
Cc: ag...@denx.de
---
Changes for v2:
   - separated from 'function-cleanup' changes
---
 common/lcd.c  |   35 ++++++++++++++++++++++++++++++++---
 include/lcd.h |   17 ++++++++++++++++-
 2 files changed, 48 insertions(+), 4 deletions(-)

diff --git a/common/lcd.c b/common/lcd.c
index 3f73541..e552340 100644
--- a/common/lcd.c
+++ b/common/lcd.c
@@ -94,7 +94,8 @@
 #if LCD_BPP == LCD_MONOCHROME
 # define COLOR_MASK(c)         ((c)      | (c) << 1 | (c) << 2 | (c) << 3 | \
                                 (c) << 4 | (c) << 5 | (c) << 6 | (c) << 7)
-#elif (LCD_BPP == LCD_COLOR8) || (LCD_BPP == LCD_COLOR16)
+#elif (LCD_BPP == LCD_COLOR8) || (LCD_BPP == LCD_COLOR16) || \
+       (LCD_BPP == LCD_COLOR32)
 # define COLOR_MASK(c)         (c)
 #else
 # error Unsupported LCD BPP.
@@ -163,10 +164,20 @@ static void console_scrollup(void)
               CONSOLE_SIZE - CONSOLE_ROW_SIZE * rows);
 
        /* Clear the last rows */
+#if (LCD_BPP != LCD_COLOR32)
        memset(lcd_console_address + CONSOLE_SIZE - CONSOLE_ROW_SIZE * rows,
                COLOR_MASK(lcd_color_bg),
                CONSOLE_ROW_SIZE * rows);
-
+#else
+       u32 *ppix = lcd_console_address +
+                   CONSOLE_SIZE - CONSOLE_ROW_SIZE * rows;
+       u32 i;
+       for (i = 0;
+           i < (CONSOLE_ROW_SIZE * rows) / NBYTES(panel_info.vl_bpix);
+           i++) {
+               *ppix++ = COLOR_MASK(lcd_color_bg);
+       }
+#endif
        lcd_sync();
        console_row -= rows;
 }
@@ -284,13 +295,15 @@ static void lcd_drawchars(ushort x, ushort y, uchar *str, 
int count)
        ushort off  = x * (1 << LCD_BPP) % 8;
 #endif
 
-       dest = (uchar *)(lcd_base + y * lcd_line_length + x * (1 << LCD_BPP) / 
8);
+       dest = (uchar *)(lcd_base + y * lcd_line_length + x * NBITS(LCD_BPP)/8);
 
        for (row = 0; row < VIDEO_FONT_HEIGHT; ++row, dest += lcd_line_length) {
                uchar *s = str;
                int i;
 #if LCD_BPP == LCD_COLOR16
                ushort *d = (ushort *)dest;
+#elif LCD_BPP == LCD_COLOR32
+               u32 *d = (u32 *)dest;
 #else
                uchar *d = dest;
 #endif
@@ -323,6 +336,12 @@ static void lcd_drawchars(ushort x, ushort y, uchar *str, 
int count)
                                                lcd_color_fg : lcd_color_bg;
                                bits <<= 1;
                        }
+#elif LCD_BPP == LCD_COLOR32
+                       for (c = 0; c < 8; ++c) {
+                               *d++ = (bits & 0x80) ?
+                                               lcd_color_fg : lcd_color_bg;
+                               bits <<= 1;
+                       }
 #endif
                }
 #if LCD_BPP == LCD_MONOCHROME
@@ -452,9 +471,19 @@ void lcd_clear(void)
        test_pattern();
 #else
        /* set framebuffer to background color */
+#if (LCD_BPP != LCD_COLOR32)
        memset((char *)lcd_base,
                COLOR_MASK(lcd_color_bg),
                lcd_line_length * panel_info.vl_row);
+#else
+       u32 *ppix = lcd_base;
+       u32 i;
+       for (i = 0;
+          i < (lcd_line_length * panel_info.vl_row)/NBYTES(panel_info.vl_bpix);
+          i++) {
+               *ppix++ = COLOR_MASK(lcd_color_bg);
+       }
+#endif
 #endif
        /* Paint the logo and retrieve LCD base address */
        debug("[LCD] Drawing the logo...\n");
diff --git a/include/lcd.h b/include/lcd.h
index d1cb6b1..df707f6 100644
--- a/include/lcd.h
+++ b/include/lcd.h
@@ -332,7 +332,7 @@ int lcd_dt_simplefb_enable_existing_node(void *blob);
 #define LCD_COLOR4     2
 #define LCD_COLOR8     3
 #define LCD_COLOR16    4
-
+#define LCD_COLOR32    5
 /*----------------------------------------------------------------------*/
 #if defined(CONFIG_LCD_INFO_BELOW_LOGO)
 # define LCD_INFO_X            0
@@ -383,6 +383,21 @@ int lcd_dt_simplefb_enable_existing_node(void *blob);
 # define CONSOLE_COLOR_GREY    14
 # define CONSOLE_COLOR_WHITE   15      /* Must remain last / highest   */
 
+#elif LCD_BPP == LCD_COLOR32
+/*
+ * 32bpp color definitions
+ */
+# define CONSOLE_COLOR_RED     0x00ff0000
+# define CONSOLE_COLOR_GREEN   0x0000ff00
+# define CONSOLE_COLOR_YELLOW  0x00ffff00
+# define CONSOLE_COLOR_BLUE    0x000000ff
+# define CONSOLE_COLOR_MAGENTA 0x00ff00ff
+# define CONSOLE_COLOR_CYAN    0x0000ffff
+# define CONSOLE_COLOR_GREY    0x00aaaaaa
+# define CONSOLE_COLOR_BLACK   0x00000000
+# define CONSOLE_COLOR_WHITE   0x00ffffff      /* Must remain last / highest*/
+# define NBYTES(bit_code)      (NBITS(bit_code) >> 3)
+
 #else
 
 /*
-- 
1.7.9.5

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