Bitmaps contain 32-bit integers aligned at offsets of
+2, +6 within the bmp_header structure. This patch
forces them to be aligned properly when gzipped
bitmaps are used.

Refer to these files for more details:
        doc/README.displaying-bmps
        doc/README.arm-unaligned-accesses

Signed-off-by: Eric Nelson <eric.nel...@boundarydevices.com>
---
 drivers/video/cfb_console.c | 7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/drivers/video/cfb_console.c b/drivers/video/cfb_console.c
index 6db4073..2209148 100644
--- a/drivers/video/cfb_console.c
+++ b/drivers/video/cfb_console.c
@@ -1473,7 +1473,10 @@ int video_display_bitmap(ulong bmp_image, int x, int y)
                        printf("Error: malloc in gunzip failed!\n");
                        return 1;
                }
-               if (gunzip(dst, CONFIG_SYS_VIDEO_LOGO_MAX_SIZE,
+               /* NB: we need to force offset of +2
+                * See doc/README.displaying-bmps
+                */
+               if (gunzip(dst+2, CONFIG_SYS_VIDEO_LOGO_MAX_SIZE-2,
                           (uchar *) bmp_image,
                           &len) != 0) {
                        printf("Error: no valid bmp or bmp.gz image at %lx\n",
@@ -1489,7 +1492,7 @@ int video_display_bitmap(ulong bmp_image, int x, int y)
                /*
                 * Set addr to decompressed image
                 */
-               bmp = (bmp_image_t *) dst;
+               bmp = (bmp_image_t *)(dst+2);
 
                if (!((bmp->header.signature[0] == 'B') &&
                      (bmp->header.signature[1] == 'M'))) {
-- 
1.8.3.2

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