My thanks for your saying, Javier. I will be starting from reading the README and begin search through the code. When I get further question, I will come back here. Thahks again.
-woody On Sat, Jan 26, 2013 at 03:11:29PM +0100, Javier Martinez Canillas wrote: > On Sat, Jan 26, 2013 at 2:07 PM, Woody Wu <narkewo...@gmail.com> wrote: > > ??? 2013-1-26 AM5:27???"Robert P. J. Day" <rpj...@crashcourse.ca>????????? > >> > >> On Fri, 25 Jan 2013, Wolfgang Denk wrote: > >> > >> > Dear Woody Wu, > >> > > >> > In message <CAAsE_ue4VffAioQWzHPpyOZmzoFk9E5S7jj2+2BZuiK= > > c5y...@mail.gmail.com> you wrote: > >> > > > >> > > I want to firstly get a picture to basically understand how u-boot > >> > > work, especially on an ARM9 based board. I think not everyone who > >> > > want to understand u-boot has to read the full code. Thank. > >> > > >> > This depends on your definition of "understanding". On a highlevel, > >> > you might start with reaing and digesting the manual, eventually > >> > trying out how U-Boot works on some (real or emulated) board. > >> > >> if i can jump in, a good way to start playing is to configure and > >> build for the "sandbox" architecture so you can run it on your x86 > >> system. for the benefit of a couple friends, i whipped together a > >> wiki page for that here: > >> > >> http://www.crashcourse.ca/wiki/index.php/U-Boot_sandbox > >> > >> very simple but enough to get you started, and you can match up > >> running the commands with the underlying code. > >> > >> rday > > > > Sandbox looks amazing! Thanks share me with this info. But i still > > wondering that if u-boot doesnt have any book or document explaining how it > > work and how it organized, how pepople can join its development? > > > > Hello Woody, > > I recommend you to start with the README file since it gives you a high level > overview of U-Boot and some very good specifics too. > > Since you are asking about U-Boot source code organization specifically, > you can take a look at the "Directory Hierarchy" section of the README file. > > But as others stated before, you should first narrow your search to an area > that > interests you. I found that "scratching your own itch" is the best way to > learn. > > There is no documentation that can replace the source code itself, remember > that a good documentation shouldn't say how thinks are made (for that > you have the code) > but why things were made in a certain way and the design decisions behind > that. > > Finally, if you think that the documentation is not enough, feel free to send > patches to improve that :-) > > As Confusios said "I heard and I forget. I see and I remember. I do > and I understand" > > Hope it helps, > Javier -- woody I can't go back to yesterday - because I was a different person then. _______________________________________________ U-Boot mailing list U-Boot@lists.denx.de http://lists.denx.de/mailman/listinfo/u-boot