Hello Anton!

> destructor TSrvClient.Destroy;
> begin
>   FreeAndNil(FList); // *** set breakpoint here to ensure client is destroyed 
> ***
> end;

This should be:

destructor TSrvClient.Destroy;
begin
  FreeAndNil(FList); 
  inherited;  // <-- added call to ancestor
end;

Regards,
Tobias

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