Hello, Using TCP the MySocket.Send must be done inside an OnSessionConnected event and not follow the .Connect or it will fail with "not connected error", this is the way async works and it's OK.
Using UDP I usually do the same scheme, but as UDP has no real connection mode, the OnSessionConnected is a false event. So may I use MySocket.Send following immediate MySocket.Connect safely ? I tried it and it seems to work but I'd prefer to be sure. regards. -- To unsubscribe or change your settings for TWSocket mailing list please goto http://lists.elists.org/cgi-bin/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be