>> Should be no handle left. But pay attention that if you destroy any
>> control
>> with a window handle from a thread which has not created the control, 
>> then
>> the window handle is /not/destroyed (DestroyWindow fails but usually his
>> return value is not checked).
>>
>
> Everything is created in the threads execute, so that should be fine.

You have to destroy also at the end of the execute method or from a function 
called from there.

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