<<I notice in the Debug Window (BDS 2006) that the following are called, one right after the other:
WSocket.TCustomLineWSocket.TriggerDataAvailable(0) WSocket.TCustomSocksWSocket.TriggerDataAvailable(0) WSocket.TCustomWSocket.TriggerDataAvailable(0) Is this why my ClientDataAvailable() is called multiple times?>> And to add to the mystery, or provide a clue, in the first instance the string message sent has a #$D appended, but in the second case it doesn't...
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