> It seems the Client[] is not up to date. Perhaps we should remove the client
> from there when the disconnect signal is received? (not when the object is
> destroyed?)

The only reason I can think about is that there is eather an exception
error in the OnClientDisconnect event, or something with an overwritten
pointer.

Never had that situation. Should be tested eventually.

---
Rgds, Wilfried [TeamICS]
http://www.overbyte.be/eng/overbyte/teamics.html
http://www.mestdagh.biz

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