Hello Everyone!

I´m in doubt in some aspects of UDP.

Do UDP suffers from fragmentation like TCP? what I mean is that in TCP if I 
send a chunck of data, it is not guaranteed that this data will be received in 
a single event correct? It is guaranteed that it will be delivered completed 
and in order, so we have to implement packet boundaries on the application 
protocol.

I would like to know if I send packets of data in UDP it will be fragmented 
too, because if it is, than an application protocol that will use UDP as 
underling layer will have to implement some packet boundaries mechanism.

I´m asking this because of the RTP (Real Time Protocol) protocol, I´m currently 
developing an application that will have to parse RTP packets, but on RTP 
specification there is no packet boundaries. On the specification is only said 
that one RTP packet should be sent on one UDP packet, but I´m thinking if UDP 
packet will be fragmented and will be received in one or more events on ICS

Thanks a lot

Éric Fleming Bonilha
-- 
To unsubscribe or change your settings for TWSocket mailing list
please goto http://www.elists.org/mailman/listinfo/twsocket
Visit our website at http://www.overbyte.be

Reply via email to