Hi! I have a client-server application, where the server sends UDP datagrams to the client, and the client measures the speed of the channel. These datagrams are sent using the following code:
case userid of 1: begin us:=mainform.udpsock1;us.LocalPort:='4001';end; 2: begin us:=mainform.udpsock2;us.LocalPort:='4002';end; 3: begin us:=mainform.udpsock3;us.LocalPort:='4003';end; 4: begin us:=mainform.udpsock4;us.LocalPort:='4004';end; 5: begin us:=mainform.udpsock5;us.LocalPort:='4005';end; 6: begin us:=mainform.udpsock6;us.LocalPort:='4006';end; 7: begin us:=mainform.udpsock7;us.LocalPort:='4007';end; 8: begin us:=mainform.udpsock8;us.LocalPort:='4008';end; 9: begin us:=mainform.udpsock9;us.LocalPort:='4009';end; 10: begin us:=mainform.udpsock10;us.LocalPort:='4010';end; end; us.Proto:='udp'; us.Addr:=remoteip[userid]; us.Port:=remoteport[userid]; us.Connect; us.Send(sendbuffer[userid],blocksize[userid]); us.Close; My problem is: I want that the server only uses one port for sending these datagrams (to save resources), that's what I tried to set in LocalPort property. But there is no use of this, the server gives a new source port randomly for every datagram between 4000 and 5000. The destination port on the client side is constantly 5000, that is what I set. Is there any way to limit the server side to use just one port for sending, then reuse the same port? There are about 5-10 datagrams sent per second, so we run out of resources quite quickly. Thanks for your help: Andras -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be