On 2/19/06, Francois PIETTE <[EMAIL PROTECTED]> wrote: > > >>> to send everything without buffered first? > > >> What do you mean by "buffering first" ? > > > It's something like this, when I send 2 packets consecutively, 1 after > > another, it often received as one packet in the client side > > (WSocket1DataAvailable event)... > > This is how TCP stream is operating. In technical words, "datagram > boundaries are not preserved". You can't change anything to that: it's not > a > component issue but simply how TCP protocol has been designed. See > "TCP/UDP > primer" document available from the support page at my website for more > details. >
Ok, then I must manage the received buffer by myself? cutting and joining so that it can be interpreted perfectly by the receiver, is that right? -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be