On 05/05/2017 01:10 PM, Cory Benfield wrote:
The first is that Twisted will break your code eventually. Private member
attributes are not covered by Twisted’s deprecation policy, and they can be
changed without warning for any reason. So you’ll need to pin your Twisted
version.
I feel myself unconfortable with this, that's why we are corresponding. :)
As a second note, you may lock yourself out of HTTP/2. HTTP/2 is not guaranteed
to give you access to a raw transport object (though it might), because in
HTTP/2 the protocol is not a dumb byte pipe like it is in HTTP/1.1. Code like
this forces Twisted devs who want to add HTTP/2 support (like myself) to
implement HTTP/2 as a multiple-object abstraction to allow each
request/response pair’s underlying “transport” member to act like a dumb
byte-pipe transport, when we’d much rather use a less complex abstraction (as
an example you should look at the HTTP/2 server code in twisted.web, which has
multiple classes to maintain this fiction that you can just call
“transport.write” and expect that to work).
Having HTTP/2 (along with 1.1) of course would be the best, but
currently I can easily live without it. It's far from being standard.
And yet, its multiplexing would be one of the greatest achievement here
(if correctly implemented). Copying objects with a lot of HTTP/TCP
channels is too stressful sometimes (too much connections, TIME_WAIT
problems etc).
However, you’re right that this is not ideal. I think the best solution would
be an enhancement to twisted.web that updates the default Response object to
accept an IConsumer as the protocol argument of deliverBody. This would allow
t.w._newclient.Response to be the arbiter of what it means to “pause”
production, and allow you to continue to proxy between the two but without
accessing a private member (you’d get given the producer you need to pause in
registerProducer).
If that’s an enhancement you’d be interested in, I can work with you to get
that patch in place. Then your code would change a bit (note that this code
won’t work right now):
Absolutely. I think this use case is far from being brain-dead, so if
it's possible to do it right out of the box, I guess everybody wins with it.
class UploadProducer(protocol.Protocol):
implements(IBodyProducer)
implements(IConsumer)
def __init__(self, get_resp):
self.length = get_resp.length
self.producing = False
self._producer = None
self._consumer = None
self._completed = Deferred()
# IConsumer
def registerProducer(self, producer, streaming):
assert streaming
self._producer = producer
if self._consumer is None:
self._producer.pauseProducing()
def unregisterProducer(self):
# Raise an error or something
pass
def write(self, data):
self._consumer.write(data)
# IProtocol
def connectionLost(self, reason):
self._completed.callback(reason)
# IBodyProducer
def startProducing(self, consumer):
if self._producer is not None:
self._producer.resumeProducing()
self._consumer = consumer
return completed
def resumeProducing(self):
self._producer.resumeProducing()
def pauseProducing(self):
self._producer.pauseProducing()
def stopProducing(self):
self._producer.stopProducing()
@inlineCallbacks
def copy(src, dst):
get_resp = yield treq.get(src, unbuffered=True)
print "GET", get_resp.code, get_resp.original
producer = UploadProducer(get_resp)
get_resp.deliverBody(producer)
put_resp = yield treq.put(dst,data=producer)
print "PUT", put_resp, put_resp.code
This looks much clearer than Phil's solution and lacks the error-prone
custom buffering, which is nice.
What can I do to make this happen? :)
With this arrangement as well it’d potentially be possible to use something
like tubes, or at least get closer to using tubes for this use case. Right now
it’s a bit of an annoyance that t.w._newclient doesn’t allow the body receiving
protocol to exert backpressure on the data.
Apart from correctness having some traces of performance would also be
good. I don't know how tubes compare to this, but the current (not nice)
solution can easily transfer more than one gigabit/s with one process, I
consider that a good baseline. :)
Anyway, just a thought.
Thank you very much for joining and your help.
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