On Sat, 2010-11-13 at 19:56 -0800, RSGames Support wrote:
> if wxreactor.WxReactor.callFromThread is not None:
>     oldStop = wxreactor.WxReactor.stop
>     def stopFromThread(self):
>         reactor.callFromThread(oldStop)
>     wxreactor.WxReactor.stop = stopFromThread

Did you try the patch?


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