On Dec 3, 2009, at 10:06 AM, exar...@twistedmatrix.com wrote:

> I want some experience with Sphinx so that can verify the premise that 
> Sphinx is better than Lore.  So, the experience isn't necessary for the 
> conversion, it's necessary for me to be comfortable that the conversion 
> is a good idea.

Oh.  I am definitely taking that as a given.  Or rather: having frequently 
interacted with the output of both sphinx and lore, I was already confident 
that it was better than Lore in most ways before we began this conversation.  I 
had a few specific misgivings, which Kevin has since addressed.

Sphinx clearly has the *features* that we need; Kevin's analysis looks pretty 
thorough, and even the current error-laden converted documentation serves as a 
reasonable proof of concept.  Plus, the plan specifically includes resolving 
the remaining issues with that documentation as a prerequisite to getting it 
merged.

So while I could believe that there will be bad things about Sphinx which may 
surprise me, I find it hard to believe that I could be surprised by any bug in 
Sphinx so awful that it would be *enough worse* than Lore to make continuing to 
maintain Lore a preferable option, given the presence of a documentation 
maintainer willing to do the drudgework of conversion.

That said, it might be a good idea to do the Divmod project conversions first 
for other reasons.  They have less documentation, so there's less to review, 
and the process could be completed more quickly, letting us get some benefit 
out of the process earlier on.  Since these projects are the only known 
remaining users of lore, we could get rid of lore immediately when twisted 
itself is converted, rather than letting it linger until its users have 
converted.

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