Hello,
   I'm a long time linux/python user who's just now starting to use twisted.  I 
am looking for advice more than anything specific.  We're working on a small 
game/etc server that has several small games that can be played between users.  
Maybe a card game, tic-tac-toe, etc.  There are a lot of different plugin 
subclasses to inherit from-how do you know which is best?  And with this kind 
of framework, is it better to have one interface class, say iGame, that all the 
games inherit from, or is it better to treat each game like a seperate plugin 
inheriting from different twisted plugin classes?

  There is a lot of good twisted documentation, but that is what also makes it 
difficult because each one does things differently depending on what they're 
implementing and it makes it difficult to decide which is the correct approach 
for what I want to do.  So, if there are any good documents related closer to 
what I'm doing I'd appreciate the heads up on that as well.  Well, thanks for 
your time.
Tim 

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