The spinning futex wait we get in the strace: 2391 futex(0x1072a70, FUTEX_WAIT_PRIVATE, 2, NULL) = -1 EAGAIN (Resource temporarily unavailable)
Comes from: 25 Thread 0xb528f3e0 (LWP 2391) "Binder_1" __libc_do_syscall () at ../ports/sysdeps/unix/sysv/linux/arm/libc-do-syscall.S:44 #0 __libc_do_syscall () at ../ports/sysdeps/unix/sysv/linux/arm/libc-do-syscall.S:44 #1 0xb6a951e4 in __lll_lock_wait (futex=0xfffffff5, futex@entry=0x1072a70, private=<optimized out>) at ../ports/sysdeps/unix/sysv/linux/arm/nptl/lowlevellock.c:46 #2 0xb6a91840 in __GI___pthread_mutex_lock (mutex=0x1072a70) at pthread_mutex_lock.c:79 #3 0x000de3a8 in std::mutex::lock() () #4 0x0011f064 in ?? () #5 0x000e390c in core::Signal<void>::operator()() () #6 0x000e390c in core::Signal<void>::operator()() () #7 0xb676115e in ?? () Backtrace stopped: previous frame identical to this frame (corrupt stack?) -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to dbus-cpp in Ubuntu. https://bugs.launchpad.net/bugs/1380848 Title: [TOPBLOCKER] Apps and services use large amount of CPU after unity8 resets Status in Media Hub: Triaged Status in “dbus-cpp” package in Ubuntu: New Bug description: I noticed that media-hub-service can get into a state where it uses a large amount of CPU. Steps to reproduce 1) Start music-app 2) Play music 3) Pause music 4) Close the music-app 5) $ pkill unity8 (to emulate unity crashing a resetting) Notice that media-hub-service is now using a large amount of CPU, note this [0] is the media-hub.log at the time. The device has to be reset to get the CPU usage back to normal. 0 - http://pastebin.ubuntu.com/8553411/ To manage notifications about this bug go to: https://bugs.launchpad.net/media-hub/+bug/1380848/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp