-1. There is no memory leak with this.
ByteChunks/CharChunks are always reused. If new ones are created, they will be reused.
Arg, I have to find something. I know ! It's all Costin's fault !
I didn't think about the "scaling back" feature of the thread pool, to be honest. It should be very easy to avoid the problem, by setting maxSpareThreads to maxThreads.
Rémy
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