Hi David, Thanks for digging in here. I haven't fully processed your comments, but it does seem like we probably do need a -bis. Now that we've gotten 8446-bis and ECH out the door, I don't think this is implausible. Do you feel like you are getting close to a complete list of issues to be addressed there?
-Ekr On Mon, Sep 23, 2024 at 3:44 PM David Benjamin <david...@chromium.org> wrote: > For my neck of the woods, DTLS matters for WebRTC. It really should be > QUIC, but alas it isn't and I suspect redesigning all of WebRTC now atop > QUIC and then fully completing the transition would take much longer than > getting to DTLS 1.3, much as the DTLS 1.3 specification needs a -bis > document. :-) > > On Mon, Sep 23, 2024 at 6:10 PM Watson Ladd <watsonbl...@gmail.com> wrote: > >> Backing up a bit, at what point do we say QUIC Datagram is the right >> way to do this? >> >> This whole adventure sounds like a mess. >> >> On Fri, Sep 20, 2024 at 8:20 AM David Benjamin <david...@chromium.org> >> wrote: >> > >> > (Resending since I don't see these two mails in the list archives, so >> I'm not sure if the list software broke again. Apologies if this is a >> duplicate mail!) >> > >> > On Thu, Sep 19, 2024 at 1:49 PM David Benjamin <david...@google.com> >> wrote: >> >> >> >> On Thu, Sep 19, 2024 at 1:31 PM David Benjamin <david...@google.com> >> wrote: >> >>> >> >>> Ah fun, another issue in this document. So not only are write epoch >> lifetimes unspecified and complex with 0-RTT, but read epoch lifetimes are >> specified but wrong. >> >>> >> >>> Section 4.2.1 says: >> >>> >> >>> > Because DTLS records could be reordered, a record from epoch M may >> be received after epoch N (where N > M) has begun. Implementations SHOULD >> discard records from earlier epochs but MAY choose to retain keying >> material from previous epochs for up to the default MSL specified for TCP >> [RFC0793] to allow for packet reordering. (Note that the intention here is >> that implementers use the current guidance from the IETF for MSL, as >> specified in [RFC0793] or successors, not that they attempt to interrogate >> the MSL that the system TCP stack is using.) >> >>> >> >>> https://www.rfc-editor.org/rfc/rfc9147.html#section-4.2.1 >> >>> >> >>> First, it's a bit weird to say you SHOULD discard records but MAY >> retain keying material. I assume that meant SHOULD discard records but MAY >> process records anyway up to MSL. Anyway, this model implies that only one >> read epoch is active at once, but this isn't true. You basically have to >> read epoch 1 (early data) as unordered relative to epoches 0 and 2. >> Consider a DTLS 1.3 server: >> >>> >> >>> 1. The server reads ClientHello with early_data extension at epoch 0 >> and accepts early data. >> >>> 2. The server sends ServerHello (epoch 0), EE..Finished (epoch 2), >> and activates write epoch 3 for half-RTT application data. >> >>> 3. The server reads early data (epoch 1) from the client. The RFC >> would lead you to think the server can close read epoch 0 now, but... >> >>> 4. ServerHello gets lost and, if we are to believe >> https://www.rfc-editor.org/rfc/rfc9147.html#section-7.1-8, the client >> might send an empty plaintext ACK to trigger a retransmit. This ACK will be >> at epoch 0. This only works if the server keeps read epoch 0 open! >> >>> 5. Client eventually gets the ServerHello but now it only gets half >> of the epoch 2 data. It sends an ACK to trigger another retransmit. This >> ACK will come at epoch 2. >> >>> 6. Server receives that ACK at epoch 2 and retransmits. The RFC would >> lead you to think the server can close read epoch 1 now, but... >> >>> 7. Let's say that retransmit is lost again, or hasn't arrived yet. >> From the client's perspective, it has a connection that has yet to reach >> the 1-RTT point, so any data from the calling application will still be >> sent as early data. That means the client will continue to send early data >> at epoch 1. This only works if the server keeps read epoch 1 open! >> >>> 8. The handshake progresses and the server finally gets 1-RTT data at >> epoch 3 from the client. Now the spirit of the rule in the text applies to >> epoch 1 and the server can close the epoch (after optionally waiting a >> spell for reordering) >> >> >> >> >> >> Ah right, Nick Harper points out that servers really should close read >> epoch 1 [up to a delay to accommodate reordering] as soon as they receive >> the Finished message (epoch 2) and complete the handshake, not wait for an >> epoch 3 record. (But it must specifically be on handshake completion, not >> any epoch 2 record. Record-layer only logic cannot assume 1 < 2 because 2 >> might contain pre-Finished ACKs.) >> >> >> >> All this is missing from the specification. :-) I think we need to >> rewrite the spec text on epochs to more explicitly discuss their lifetimes. >> >> >> >>> >> >>> So the rule is actually that we close according to a partially >> ordered set: >> >>> - 0 (unencrypted) < 2 (handshake) < 3 (first app data) < 4 < 5 < ... >> >>> - 1 (early data) < 3 (first app data) < 4 < 5 < ... >> >>> - 1 is not ordered relative to 0 and 2. >> >>> >> >>> >> >>> On Wed, Sep 18, 2024 at 3:47 PM David Benjamin <david...@google.com> >> wrote: >> >>>> >> >>>> One more wriggle if we wish to allow unencrypted ACKs, though it is >> fixable. Section 7, says: >> >>>> >> >>>> > During the handshake, ACK records MUST be sent with an epoch which >> is equal to or higher than the record which is being acknowledged. [...] >> Implementations SHOULD simply use the highest current sending epoch, which >> will generally be the highest available. After the handshake, >> implementations MUST use the highest available sending epoch. >> >>>> >> >>>> Taken at face value, that text implies that a client sending 0-RTT >> data should send its ACKs at the highest current sending epoch, epoch 1 >> (0-RTT). But if the server has rejected 0-RTT data, it will not (and >> cannot) instantiate epoch 1 at all, so it won't get the ACKs! That guidance >> needs a special case: if you would have ACKed at epoch 1, you should ACK at >> epoch 0 instead. >> >>>> >> >>>> Alternatively, one might interpret that situation as 0 being the >> sending epoch and 1 being some magical epoch on the side. This isn't >> supported by the document, but honestly no interpretation is supported by >> the document because the document never tells you what a "current sending >> epoch" even is. While 4.2.1 gives some rough guidance on when to close out >> receiving epochs, I could not find any text on send epoch management at >> all. Reasoning through the protocol, you might arrive at this almost >> correct rule: >> >>>> >> >>>> A write epoch may be discarded IF: >> >>>> 1. It is not the highest available epoch. AND >> >>>> 2. There are no unacked, outgoing messages at that epoch >> >>>> >> >>>> That rule, however, does not work in 0-RTT. If the highest epoch is >> 1, you cannot discard 0. The server might reject 0-RTT and then send >> HelloRetryRequest, at which point you will need to discard epoch 1 and >> reactivate epoch 0, maintaining continuity of sequence numbers. The >> 0-RTT/1-RTT transition is also interesting on the write side, though I'll >> start a separate thread for that. >> >>>> >> >>>> All this is subtle enough that it should not be left as an exercise >> to the reader. >> >>>> >> >>>> David >> >>>> >> >>>> On Wed, Sep 18, 2024 at 12:39 AM Bob Beck <b...@obtuse.com> wrote: >> >>>>> >> >>>>> >> >>>>> >> >>>>> > On Sep 17, 2024, at 5:28 PM, David Benjamin <davidben= >> 40google....@dmarc.ietf.org> wrote: >> >>>>> > >> >>>>> > Ah, I just noticed this text at the end of Section 7.1: >> >>>>> > >> >>>>> > > Note that in some cases it may be necessary to send an ACK >> which does not contain any record numbers. For instance, a client might >> receive an EncryptedExtensions message prior to receiving a ServerHello. >> Because it cannot decrypt the EncryptedExtensions, it cannot safely >> acknowledge it (as it might be damaged). If the client does not send an >> ACK, the server will eventually retransmit its first flight, but this might >> take far longer than the actual round trip time between client and server. >> Having the client send an empty ACK shortcuts this process. >> >>>>> > >> >>>>> > https://www.rfc-editor.org/rfc/rfc9147.html#section-7.1-8 >> >>>>> > >> >>>>> > I guess then the intent is indeed that if you receive some random >> encrypted DTLS 1.3 header, even though you don't know it's DTLS 1.3 yet, >> you interpret as activating the ACKing mechanism? But that seems to prompt >> more questions than it answers. For instance, what happens if you do that, >> but then finally receive the ServerHello and it turns out this was just >> some junk packet and we're really negotiation DTLS 1.2? Do you check that >> the ACK mechanism has been activated and return an error? Do you just pause >> the ACK mechanism and hope you're in an OK state? This seems quite prune to >> send the implementation into unexpected and untested states. >> >>>>> > >> >>>>> > >> >>>>> >> >>>>> >> >>>>> Yeah, I think this has missed a nasty corner case here for >> implementations that support both. >> >>>>> >> >>>>> I think I also lean towards option A) (from below) here. Anyone >> else who has gotten at least their hands mildly dirty in a DTLS >> implementation that supports both 1.2 and 1.3 care to chime in as well? >> >>>>> >> >>>>> >> >>>>> > On Thu, Sep 12, 2024 at 4:31 PM David Benjamin < >> david...@google.com> wrote: >> >>>>> > Hi all, >> >>>>> > >> >>>>> > I noticed another issue with the DTLS 1.3 ACK design. :-) >> >>>>> > >> >>>>> > So, DTLS 1.3 uses ACKs. DTLS 1.2 does not use ACKs. But you only >> learn what version you're speaking partway through the lifetime of the >> connection, so there are some interesting corner cases to answer. As an >> illustrative example, I believe the diagram in section 6 is [probably] >> incorrect: >> >>>>> > https://www.rfc-editor.org/rfc/rfc9147.html#section-6 >> >>>>> > >> >>>>> > If the client loses the first packet, it never sees the >> ServerHello and thus learns it's speaking DTLS 1.3. While it does see the >> second packet, that packet only contains ciphertext that it cannot decrypt. >> Unless it decides to say "this looks like a 1.3 record header, therefore I >> will turn on the 1.3 state machine", which isn't supported by the RFC >> (maybe TLS 1.4 will use the same record header but redo ACKs once again), >> it shouldn't activate the 1.3 state machine yet. I expect what will >> actually happen is that the client will wait for the retransmission timeout >> a la DTLS 1.2. >> >>>>> > >> >>>>> > More generally, I believe these are the situations to worry about: >> >>>>> > >> >>>>> > 1. If a DTLS 1.2 (i.e. does not implement RFC 9147 at all) >> implementation receives an ACK record for whatever reason, what happens? >> This decision we don't get to change. Rather, it is a design constraint. >> Both OpenSSL and BoringSSL treat unexpected record types as a fatal error. >> I haven't checked other implementations. So I think we must take as a >> constraint that you cannot send an ACK unless you know the peer is >> 1.3-capable. >> >>>>> > >> >>>>> > 2. Do plaintext ACKs exist? Or is the plaintext epoch permanently >> at the old state machine? Honestly, I wish the answer here was "no". That >> would have avoided so many problems, because then epochs never change state >> machines. Unfortunately, the RFC does not support this interpretation. >> Section 4.1 talks about how to demux a plaintext ACK, and section 6, though >> wrong, clearly depicts a plaintext ACK. So instead we get to worry about >> the transition within an epoch. Keep in mind that transitions happen at >> different times on both sides. Keep in mind that there is a portion of the >> plaintext epoch that lasts after version negotiation in HelloRetryRequest >> handshakes. >> >>>>> > >> >>>>> > 3. If a 1.3-capable server receives half of a ClientHello, does >> it send an ACK? I believe (1) means the answer must be "no". If you haven't >> read the ClientHello, you haven't selected the version, so you don't know >> if the client is 1.3-capable or not. If the client is not 1.3-capable, >> sending an ACK may be incompatible. >> >>>>> > >> >>>>> > 4. Is it possible for a 1.3-capable client to receive an ACK >> before it receives a ServerHello? If so, how does the client respond? I >> believe the answer to this question, if plaintext ACKs exist, is >> unavoidably "yes". Suppose the server receives a 1.3 ClientHello and then >> negotiates DTLS 1.3. That is a complete flight, so Section 7.1 discourages >> ACKing explicitly (you can ACK implicitly), but it does not forbid an >> explicit ACK. An explicit ACK may be sent if the server cannot generate its >> responding flight immediately. That means a server could well send ACK >> followed by ServerHello. Now suppose ServerHello is lost but the ACK gets >> through. Now the client must decide what it's doing. Rejecting the ACK >> would result in connection failure, so we must either drop the ACK on the >> floor, or process it. While processing it would be more efficient (you >> don't need to retransmit the whole ClientHello), it means the plaintext >> epoch must support this hybrid state where 1.3 ACKs are processed but never >> sent! Or perhaps receiving that ACK transitions you to the 1.3 state >> machine even though you don't know the version yet. That all sounds like a >> mess, so I would advocate you simply drop it on the floor. >> >>>>> > >> >>>>> > 5. If a 1.3-capable client receives half of the server's first >> message (HRR or ServerHello), does it send an ACK? Again, because of (1), I >> believe the answer must be "no". If you don't know the server's selected >> version, the server may not be 1.3-capable and may not be compatible with >> the ACK. >> >>>>> > >> >>>>> > 6. What does a 1.3-capable server do if it receives an ACK prior >> to picking the TLS version? Unlike (4), I believe this is impossible. If >> the client has something to ACK, the server must have sent something, which >> the server will only do once it's received the full ClientHello and thus >> picked the version. However, given (4), I suspect an implementation will >> naturally just drop that ACK. In this state error vs drop is kinda academic. >> >>>>> > >> >>>>> > From what I can tell, RFC 9147 is silent on all of this. I think >> it should say something. I believe these are the plausible options: >> >>>>> > >> >>>>> > OPTION A -- There are no ACKs in epoch 0. >> >>>>> > >> >>>>> > We avoid this ridiculous transition point and say that ACKs only >> exist starting epoch 1. Epoch 0 uses the old DTLS 1.2 state machine. This >> is very attractive from a simplicity perspective, but since RFC 9147 was >> already published with this ambiguity, I think we need to, at minimum, say >> that DTLS 1.3 implementations drop epoch 0 ACKs on the floor. It also means >> that packet loss in HelloRetryRequest flows may be less efficient. That >> said, if your HelloRetryRequest is stateless (not applicable to all DTLS >> uses), you're probably not doing anything with ACKs anyway. Saying those >> ACKs avoids having to think about that case, at the cost of a worse >> transport for stateful HelloRetryRequest. >> >>>>> > >> >>>>> > OPTION B -- Epoch 0 enables ACKing once the version is learned. >> >>>>> > >> >>>>> > Once you know the version, you start sending and processing ACKs. >> Before you know the version, you drop ACKs on the floor and never send >> them. This requires convincing ourselves that the transition point works >> out, notably when one side is still ACK-less and the other side is still >> ACK-ful, but I believe it works out. >> >>>>> > >> >>>>> > OPTION C -- Epoch 0 always receives and acts on ACKs, but it >> doesn't send ACKs until the version is learned. >> >>>>> > >> >>>>> > This is the same as above, but instead of dropping ACKs, you go >> ahead and let that drive your state machine. But you don't send them. This >> makes reasoning about the protocol even more complicated because there are >> even more states you can be in w.r.t. your known version vs the state of >> your transport. It does improve behavior around packet loss, but I think it >> only helps this edge case in question (4) above, which is already a case >> where servers aren't expected to send ACKs anyway. >> >>>>> > >> >>>>> > I think I lean towards Option A for simplicity, even though it >> decidedly contradicts a lot of text in the RFC right now. That will be hard >> to encode in an erratum as a few things need to change. But I also have 7 >> other eratta open against this document, so maybe it's time for rfc9147bis. >> >>>>> > >> >>>>> > David >> >>>>> > _______________________________________________ >> >>>>> > TLS mailing list -- tls@ietf.org >> >>>>> > To unsubscribe send an email to tls-le...@ietf.org >> >>>>> >> > _______________________________________________ >> > TLS mailing list -- tls@ietf.org >> > To unsubscribe send an email to tls-le...@ietf.org >> >> >> >> -- >> Astra mortemque praestare gradatim >> > _______________________________________________ > TLS mailing list -- tls@ietf.org > To unsubscribe send an email to tls-le...@ietf.org >
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