Hi David,

thanks for your reviews and the details comments.

Let me search for the exchanges that lead to the increase in the epoch space. I 
recall that this was very late in the process based on feedback from John, who 
noticed that the smaller epoch space helps IoT communication but not the DTLS 
use in SCTP.

Regarding your statement: “65K epochs should be enough for anybody, perhaps 
DTLS 1.4 should update the RecordNumber structure accordingly and save a few 
bytes in the ACKs“. Possibly correct. I am going to ask the SCTP community for 
feedback to find out whether that is also true for them.

Ciao
Hannes

From: TLS <tls-boun...@ietf.org> On Behalf Of David Benjamin
Sent: Friday, April 12, 2024 1:16 AM
To: <tls@ietf.org> <tls@ietf.org>
Cc: Nick Harper <nhar...@chromium.org>
Subject: Re: [TLS] DTLS 1.3 epochs vs message_seq overflow

On Thu, Apr 11, 2024 at 7:12 PM David Benjamin 
<david...@chromium.org<mailto:david...@chromium.org>> wrote:
Hi all,

In reviewing RFC 9147, I noticed something a bit funny. DTLS 1.3 changed the 
epoch number from 16 bits to 64 bits, though with a requirement that you not 
exceed 2^48-1. I assume this was so that you're able to rekey more than 65K 
times if you really wanted to.

I'm not sure we actually achieved this. In order to change epochs, you need to 
do a KeyUpdate, which involves sending a handshake message. That means burning 
a handshake message sequence number. However, section 5.2 says:

> Note: In DTLS 1.2, the message_seq was reset to zero in case of a rehandshake 
> (i.e., renegotiation). On the surface, a rehandshake in DTLS 1.2 shares 
> similarities with a post-handshake message exchange in DTLS 1.3. However, in 
> DTLS 1.3 the message_seq is not reset, to allow distinguishing a 
> retransmission from a previously sent post-handshake message from a newly 
> sent post-handshake message.

This means that the message_seq space is never reset for the lifetime of the 
connection. But message_seq is a 16-bit field! So I think you would overflow 
message_seq before you manage to overflow a 16-bit epoch.

Now, I think the change here was correct because DTLS 1.2's resetting on 
rehandshake was a mistake. In DTLS 1.2, the end of the previous handshake and 
the start of the next handshake happen in the same epoch, which meant that 
things were ambiguous and you needed knowledge of the handshake state machine 
to resolve things. However, given the wider epoch, perhaps we should have said 
that message_seq resets on each epoch or something. (Too late now, of course... 
DTLS 1.4 I suppose?)

Alternatively, if we think 65K epochs should be enough for anybody, perhaps 
DTLS 1.4 should update the RecordNumber structure accordingly and save a few 
bytes in the ACKs. :-)

Does all that check out, or did I miss something?

David
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