Hi Matei, The TLF core is somwhat limited when it comes to multiplier handling. To overcome this one can write contest specific plugins. The choice of multipliers for EU-DX (country+EU region) can be implemented using the "several multipliers per QSO" approach. (https://github.com/Tlf/tlf/issues/411) For the moment this a proof-of-concept, but I plan to make a PR if it works OK.
Check the branch https://github.com/zcsahok/tlf/tree/poc_xmult, the rules are currently in test/rules/eudx. After compiling TLF can be started from this dir using ../../../src/tlf -nrv Attached is a screenshot with the test log showing 3 OE's worked from 2 regions and 2 LZ's from the same region but worked once on 40 then on 20. There are 7 multipliers in total. 73, Zoli On Wed, Jan 31, 2024 at 03:03:09PM +0200, Matei Conovici wrote: > Good afternoon, > > I'm trying to cook a rules file for EU-DX Contest this weekend. The > point scoring part seems to work, but I'm struggling with the > multipliers. >