BurningTreeC

Thanks for your response. It shows the widgets are much simpler than I 
thought. And while some example layouts will be helpful they now seem less 
important.
Regards
Tony

On Wednesday, May 9, 2018 at 5:38:30 PM UTC+10, BurningTreeC wrote:
>
> BurningTreeC
>>
>> If your open to ideas I just want to say I have not yet gone down the 
>> "touch interface" rabbit hole yet but I am impressed by the progress. Since 
>> it looks like we can make Mobile first solutions can I ask you try and 
>> bundle complete layouts?
>>
>
>  
>
>> My focus is currently on information tools and they often need the 
>> desktop but I know many will depend on a good mobile layout. I will be 
>> publishing a lot to the community over the coming months as I have climbed 
>> over the hump of my learning curve. It would be great if such layouts were 
>> packaged so I could deliver them in mobile first. 
>>
>
> Hi Tony, this shouldn't be reduced to touch-only or mobile-first. Except 
> the pinch widget all widget work with the mouse, too - the same way as they 
> work with a touch screen and fingers.
>
> Bundling complete layouts is a big task. I'm looking for a suitable layout 
> for desktop use, that can be used for mobile, too - using the dynaview 
> plugin that enables to see if the screen is big or small. 
>
> I'm thinking about ONE layout first - I've played around with various 
> layouts and that's the point where I'm open for ideas: finding a suitable 
> layout.
> A layout where the strengths of the hammer widgets can be used to alter 
> the editing, viewing and presenting experience.
>
> I hope that users can see that these layouts are just wikitext and css - 
> that means if they can create a macro that filters tiddlers and they can 
> style a list, they can also create layouts.
> I cannot create every possible layout a user could want by myself. I'm 
> missing the time for that.
>  
>
>>
>> I do not underestimate the effort here however I believe we need one last 
>> push here to ensure tiddlywiki is relevant in todays mobile world.
>>
>> One of my projects is to provide a tool to generate View and Edit 
>> Templates parallel to the default ones so you can mess with them and retain 
>> transportable layouts, also alter the toolbar buttons for this alternate 
>> view. I would be happy to share this work if anyone is going to use it.
>>
>
>  What I believe is that we could replace toolbar buttons with gestures in 
> certain layouts/use-cases
>
> The swipe widget for example creates a div than can have 4 different 
> actions (swipe up/left/right/down on the div) - that's one "button" instead 
> of 4 and you can swipe with your mouse or your finger:
>
> <$swipe class="tc-swipe-me" leftactions="""<$action-dosomething/>""" 
> upactions="""<$action-dosomething/>""" rightactions="""
> <$action-dosomething/>""" downactions="""<$action-dosomething/>"""/>
>
> The widget creates a div (can also be a different tag if you add 
> tag="span") with class "tc-swipe-me" and you position it by css and give it 
> a height and width. Or you build the swipe widget around content like:
>
> <$swipe leftactions="""<$action-dosomething/>""" upactions="""
> <$action-dosomething/>""" rightactions="""<$action-dosomething/>""" 
> downactions="""<$action-dosomething/>""">
> This content is swipeable and dispatches different actions if swiping 
> up/left/right/down
> </$swipe>
>
> The tap, swipe and press widgets are pretty easy, they all work the same 
> and they only recognize the gesture on the created element and dispatch the 
> given action(s)
> The pan widget is the most versatile for layouts because it produces 
> pointer coordinates in a state tiddler and they can be used very 
> creativelly like:
>
> x/y - pads
> moving elements like tiddler content (see this tiddler: 
> http://hammerwidgets.tiddlyspot.com/#Reorder%20Tiddler%20Content)
> creating drag-and-drop layouts
> drag-resizing tiddlers, sidebars
> showing/hiding panels
> ...
>
> The pinch widget is not very complex but stores the scale and rotation 
> values in a state tiddler. They can be used to create:
>
> rotatable stuff like knobs
> zoomable stuff
>
>
> I've already built all of the things mentioned trying to figure out what 
> works best in the environment they're interacting with
> So now I'd like to put those findings into a layout - and for that I'm 
> open for ideas
>
>>
>> Regards
>> Tony
>>
>>
> All the best, Simon
>  
>

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