Souk21,

It is amazing what you have achieved so far. 

Some notes;

   - I added the F1 key as an alternative to ctrl-p and it works well. 
   Saving the need to do a duel key press
   - This made me think of other opportunities. What if we could program 
   keyboard shortcuts to the "command"  first letters eg ctrl-. (Unsifted >) 
   becomes = "ctrl=P >"
   - I notices if I tried to "See Drafts" and there were none, I had to esc 
   and start again. I wonder if in these cases we could esc back to the step 
   selection. It seems a natural possibility.
   - It surprised me but the history has a real impact on me, distracting 
   me from what I was about to do. At that point I noticed that tab is not 
   captured inside the dialogue (works back in the story with the command 
   window open). I wonder if the history could be displayed only after a 
   "ctrl-p tab" or something similar?
      - Or perhaps this ability to navigate behind the commend dialogue 
      actually offers and opportunity for some other snazzy feature.
   
FYI:

The last navigated or edited tiddler seems to be reliably stored 
in {{$:/HistoryList!!current-tiddler}} if we wanted to permit operations on 
the current Tiddler so that one did not have to select the target tiddler 
would be nice. 

eg; Imagin ctrl-c as open the command dialogue already with the current 
tiddler selected as the target.
ctrl-c>add tag<enter> would not ask to select the tiddler but offer to 
select the tag, the next step

When ever operating on the current tiddler a step and a few keystrokes is 
saved, the currentTiddler is a very common target.

Regards
Tony


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