Souk21,
It is amazing what you have achieved so far.
Some notes;
- I added the F1 key as an alternative to ctrl-p and it works well.
Saving the need to do a duel key press
- This made me think of other opportunities. What if we could program
keyboard shortcuts to the "command" first letters eg ctrl-. (Unsifted >)
becomes = "ctrl=P >"
- I notices if I tried to "See Drafts" and there were none, I had to esc
and start again. I wonder if in these cases we could esc back to the step
selection. It seems a natural possibility.
- It surprised me but the history has a real impact on me, distracting
me from what I was about to do. At that point I noticed that tab is not
captured inside the dialogue (works back in the story with the command
window open). I wonder if the history could be displayed only after a
"ctrl-p tab" or something similar?
- Or perhaps this ability to navigate behind the commend dialogue
actually offers and opportunity for some other snazzy feature.
FYI:
The last navigated or edited tiddler seems to be reliably stored
in {{$:/HistoryList!!current-tiddler}} if we wanted to permit operations on
the current Tiddler so that one did not have to select the target tiddler
would be nice.
eg; Imagin ctrl-c as open the command dialogue already with the current
tiddler selected as the target.
ctrl-c>add tag<enter> would not ask to select the tiddler but offer to
select the tag, the next step
When ever operating on the current tiddler a step and a few keystrokes is
saved, the currentTiddler is a very common target.
Regards
Tony
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