Turns out the exec in cmd_exec.c has absolutely zero reason to be
different from what engine does.

This small patch moves a bit of code around, so that all execv() consumers
benefit from the same optimisation (namely, no extra shell when not needed).

The only visible change should be that now, VAR!=cmd *will* display
some relevant information if exec fails.

This is a fairly trivial change, I don't expect any fallout.

(still need to run it through tests)

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