Hi, I was a bit hasty, I should have mentioned that calling
wsmouse_input_sync is required here. The equivalent of your
code would would be this:
if (x != 0 || y != 0 || buttons != ms->sc_buttons) {
wsmouse_position(ms->sc_wsmousedev, x, y);
/* ignore proximity, it will cause invalid button 2 events */
if ((data[0] & 0xf0) != 0xc0)
wsmouse_buttons(ms->sc_wsmousedev, buttons);
wsmouse_input_sync();
}
The WSMOUSE_INPUT macro - a substitute for the old wsmouse_input
function - does include that call (see wsmousevar.h).
There is a set of functions for reporting input states:
wsmouse_buttons, wsmouse_motion, wsmouse_position, wsmouse_touch,
and wsmouse_mtstate (and the somewhat special wsmouse_set and
wsmouse_mtframe). A driver can call them in any order, and it
doesn't need to check whether there are deltas, wsmouse does
this anyway. However, a frame must be finished by a call to
wsmouse_input_sync. It is this function that generates the
wscons events.
The new interface has been introduced in 6.0.
On 09/06/2016 09:00 PM, Frank Groeneveld wrote:
> On Tue, Sep 06, 2016 at 02:19:28PM +0200, Ulf Brosziewski wrote:
>> Just a remark on your use of the wsmouse interface (which isn't well
>> known and documented yet): wsmouse_set is a function for uncommon
>> cases. To report a pair of absolute coordinates use wsmouse_position,
>> that is, instead of
>> wsmouse_set(ms->sc_wsmousedev, WSMOUSE_ABS_X, x, 0);
>> wsmouse_set(ms->sc_wsmousedev, WSMOUSE_ABS_Y, y, 0);
>> you should use
>> wsmouse_position(ms->sc_wsmousedev, x, y);
>> Likewise, for reporting the button state there is
>> wsmouse_buttons(ms->sc_wsmousedev, buttons);
>> There is no need for the WSMOUSE_INPUT macro here.
>
> Seems like a cleaner API indeed, but those functions don't seem to work
> for me. Both mouse movement and button reporting stop functioning when
> replaced by those calls. How old is this API, might it be some outdated
> sources on my side? Something else I'm doing wrong?
>
> Frank
>
>