Hi Nick, On 06.03.20 18:13, Nick Whitelegg wrote: > Anyway, I was wondering if there was any active development on > open-source 3D OSM renderers with terrain?
among the open source options, at least the Blender plugin blender-osm² and the OSM2World renderer have terrain support. As maintainer of the latter, I feel I should point out the current limitations, though: While OSM2World has support for terrain based on SRTM, that feature is still very experimental. In particular, there is no level of detail mechanism for terrain (which makes it not scale well to wide open terrain in the countryside) and the workflow in the desktop software is inconvenient (need to download SRTM data manually and update a config file with the path pointing to the dataset). Due to these quality and performance issues, the first version of our still-not-finished WebGL client¹ will most likely not include 3D terrain. But the goal is to eventually get there, so if you see potential synergies, please reach out! Tobias ¹ https://wiki.osm.org/OSM2World/WebGL_client ² https://wiki.osm.org/Blender#blender-osm:_OpenStreetMap_and_Terrain_for_Blender _______________________________________________ talk mailing list [email protected] https://lists.openstreetmap.org/listinfo/talk

