Dave F <davefoxfa...@btinternet.com> writes: > On 10/11/2018 14:46, Greg Troxel wrote: >> Dave F <davefoxfa...@btinternet.com> writes: >> >>> Every tag is for the renderer, otherwise all maps would be black lines >>> & dots. As your link clearly states: >>> /"Don't deliberately enter data *incorrectly* for the renderer" >>> / >>> >>> The tag 'layer' is purely to aid renderings. >> That's not true. It represents things being above and below each other, > > And is used solely by renders to distinguish what you said. However > 'Layer' provides no real world interpretation of height distance > between objects.
It does not provide height, but it provides ordering. Which is still real world data, just less granularity. >> In the case of tag saying what angle to draw something, that's a >> specific drawing instruction, and I don't think it belongs. > > Along with an angle, a position tag for the label would be useful to > avoid annoyances where it renders outside the perimeter of > irregular.shaped polygons. So would saying that a particular object should be green. Once you add specific drawing instructions, I don't see how to draw the line. Can this really not be computed by renderers? It just seems like an optimization problem. _______________________________________________ Tagging mailing list Tagging@openstreetmap.org https://lists.openstreetmap.org/listinfo/tagging